
Blademaster
Role: Striker
Power Source: Martial
Key Abilities:
Strength, Dexterity, Intelligence
Armor:
Cloth, leather, hide, chail, scale, plate
Weapon:
SImple melee, military melee
Bonus to Defense:
+1 Fort, +1 Will
Hit Ponts at First level:
12 + Con
Hit points/level: 5
Surges: 6 + Con
Skills:
Insight plus 4 of the below
Acrobatics, Athletics, Endurance, Heal, Perception, Insight
Features:
Duelist, Blade Mastery, Fighting Style, Dedication
Duelist: As hunter’s Quarry
Blade Mastery: +2 with light and heavy blades. -2 to all other weapons
Fighting Style: as Ranger’s Two blade fighting style
Dedication: The Blademaster may not multiclass by any means of by any way
Powers:
At-Will
Sure Strike Blademaster Attack 1
You trade power for precision.
At-Will ✦ Martial,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength + 2 vs. AC
Hit: 1[W] damage.
Increase damage to 2[W] at 21st level.
Twin Strike Blademaster Attack 1
If the first attack doesn’t kill it, the second one might.
At-Will ✦ Martial,Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding two melee weapons
Targets: One or two creatures
Attack: Strength vs. AC (melee; main weapon and off-handweapon), two attacks
Hit: 1[W] damage per attack.
Increase damage to 2[W] at 21st level.
Piercing Strike Blademaster Attack 1
A needle-sharp point slips past armor and into tender flesh.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage.
Increase damage to 2[W] + Dexterity modifier at 21st level.
Encounter Power level 1
Passing Attack Blademaster Attack 1
You strike at one foe and allow momentum to carry you forward
into a second strike against a second foe.
Encounter ✦ Martial,Weapon
Standard Action Melee weapon
Primary Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and you can shift
1 square. Make a secondary attack. 1 attack
Secondary Target: One creature other than the primary
target. 2 attacks
Secondary Attack: Strength + 2 vs. AC
Hit: 1[W] + Strength modifier damage.
Steel Serpent Strike Blademaster Attack 1
You stab viciously at your foe’s knee or foot to slow him down. No
matter how tough he is, he’s going to favor that leg for a time.
Encounter ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and the target is
slowed and cannot shift until end of your next turn.
Rain of Blades Blademaster Attack 1
Enemies surround you—much to their chagrin, as you slash them
to pieces with the ferocity of a wounded dire wolverine.
Encounter ✦ Martial,Weapon
Standard Action Close burst 1
Requirement: You must be wielding two melee weapons.
Target: Each enemy in burst you can see
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Passing Blades Blademaster Attack 1
Using the momentum from your enemy’s blow to fall back or slipto
one side, you make a sudden retaliatory attack as he stumbles
to regain his composure.
Encounter ✦ Martial, Weapon
Immediate Reaction Melee or Ranged weapon
Trigger: An enemy makes a melee attack against you
Attack: You can shift 1 square, then make a basic attack
against the enemy.
Special: Gain a power bonus to your basic attack roll equal
to your Intelligence modifier
Daily Powers level 1
Duel Blademaster Attack 1
You strike your enemy hard and hound him with skilled parries
and stern reprisals.
Daily ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you gain a+2 power
bonus to attack rolls and a +4 power bonusto damage rolls
against the target until the end of theencounter.
Miss: Gain a +1 power bonus to attack rolls and a +2 powerbonus
to damage rolls against the target until the end of the encounter.
Blade Finesse Blademaster Attack 1
You use your weapons to hedge in your foe and trick him into
exposing a weak spot, at which point you strike.
Daily ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Strength vs. AC (main weapon and off-hand weapon),
two attacks
Hit: 2[W] + Strength modifier damage per attack.
Miss: Half damage per attack
Utility Powers Level 2
No Opening Blademaster Utility 2
You raise your weapon or shield to block an opening in your
defenses.
Encounter ✦ Martial
Immediate Interrupt Personal
Trigger: An enemy attacks you and has combat advantage
against you
Effect: Cancel the combat advantage you were about to
grant to the attack.
Unstoppable Blademaster Utility 2
You let your adrenaline surge carry you through the battle.
Daily ✦ Healing, Martial
Minor Action Personal
Effect: You gain temporary hit points equal to 2d6 + your
Constitution modifier.
Recent Comments